Privacy

Impress · last updated 26 July 2026

Impress is a word game made by one person. It has no ads, no accounts, and no third-party trackers of any kind — nothing in the page contacts anyone but impress.ink. You can confirm that by viewing the source.

It does measure itself. It records how rounds are played, how long they take, and keeps a random number on your device so it can tell a returning player from a new one. That is what lets me see whether people come back, which boards are too hard, and which words the dictionary is missing. This page lists every single thing it sends.

This page used to be unnecessary, because the game collected nothing at all. It says tracking where it means tracking, rather than hiding a stable identifier behind the word "anonymous".

The short version

What it never collects

Everything it does send

This list is generated from the same file the server validates against, and a test fails the build if the two ever disagree. It is complete, not a summary.

Who you are

There is no name or account anywhere in this. These are the fields that let one browser's rounds be recognised as the same browser's.

How you played

The shape of a round: what you did, on which board, and how it ended.

Words

See the section below — this is the one field that carries letters you typed.

How long it took

Durations only. No timestamps of when you played are ever sent.

How you arrived

Recorded once, on your first ever visit, and never updated after that.

Technical

What the game needs to know that it is working.

The words you spell

Every board has a fixed list of words it accepts, identical for everyone playing that day. When a word is accepted, the game sends its position in that list — a number — along with which version of the dictionary the number refers to. It does not send the letters.

There is one exception. When you try a word that the dictionary does not have, the game sends what you typed, so I can add it. That list of refused words is the main way the dictionary gets better. It is only sent when every letter is one of that day's board letters, which means it cannot carry an address, a name, or a sentence.

How long it is kept

Turning it off

Open Settings and switch off Send usage data. The game then sends nothing at all — not a round, not a counter, not a marker saying you opted out. Anything still waiting to be sent is discarded.

Your streaks, records and achievements are unaffected. They live on your device and always have.

Deleting what has been collected

Because the only identifier is the random number held by your browser, the quickest way to disconnect yourself from everything already sent is to clear this site's data — the ID is destroyed and nothing new can be linked to the old one.

If you would like the records already collected removed, send that ID to me and I will delete them. You can find it in your browser's developer tools under Local Storage, at the key impress:id. Ask through the Feedback form in the game, or the address below.

Feedback you send

The Feedback form is separate, and it only ever sends when you press Send. It carries your message, which puzzle you were on, and an email address if — and only if — you fill one in so I can reply. Messages are kept for 12 months. The server keeps a one-way hash of the sender's address to limit how many messages one person can send per day; the address itself is never stored.

Children

Impress is suitable for all ages, and it does not knowingly collect anything from anyone that would identify them, at any age. There is no account to create, no profile, and no way to contact another player.

Where you are

The game and its data are hosted in the United States. Under the UK and EU GDPR, the browser ID counts as personal data, and I rely on legitimate interest to collect it — understanding whether a free game people asked for is working. It is not used for advertising, profiling, or any automated decision about you, and it is never shared. You can object at any time with the switch in Settings, which is the same thing as withdrawing consent.